PATREON
Creatures & Characters
A Life in Three Acts NEW
Animal Oddities
Extremely Unexpected Creatures
Lost and Broken Demigods
Normal People
NPC Generator
NPC Name Generator NEW
Personal Mottos
Suspicious Strangers
Storytelling & Worldbuilding
Bad Omens
Bad Places
Bad Places 2
Defining Life Events
Dubious Discoveries NEW
Festivals and Holidays
Ignoble Ends
Incendiary Incidents
Inns and Taverns
Maritime Encounters NEW
Odd Skills and Traits
Quest Seed Generator NEW
Reasons to Be Evil
Reasons to Leave the Shire
Travel Encounters
Travel Location Generator NEW
Location Generators
A Cabin in the Woods
A Mysterious Tower NEW
A Seaside Altar
A Sinister Sepulchre NEW
Six Establishments in Squalor NEW
Powers & Effects
Curses! Curses!
Diseases
Double Deformity
Dumb Cantrips for Bad Wizards
Peculiar Potions
Items & Artifacts
Abhorrent Artifacts
Arcane Artifacts
Books of the Damned
Does It Have a Name?
Rods, Staffs, and Wands
Spell Components NEW
Things Found in a Dungeon
Things Found in a Mage's Tower
Things Found in an Abandoned Mine
Things Found in an Alchemist's Lab
Things Found in a Rickety Shack
Things Found in a Tree
Things Found in the Pocket of a Stranger
Weird Weapons
Things Found in an Alchemist's Lab (d20)
A strangely bubbling brew of possibility.
1
A small purple cube of granules which will dissolve into any liquid, making it taste like a fine wine.
2
A case of empty potion bottles.
3
A stack of baskets, each containing dozens of varieties of poisonous creatures. Potentially used for extracting toxins.
4
A barrel of extremely intoxicating ale. The drinker might think they see spirits, visions of the past, or worse.
5
A magic potion bottle. On a d8 critical success, refills itself with the last potion placed inside it.
6
A scroll describing a lengthy, complex and dangerous process for turning copper to silver.
7
A small cat which has been alchemically calcified into astrong metal.
8
A jar of very strong adhesive paste. Smells a lot like a horse.
9
A small spring-loaded syringe shooter. Any potion can be placed inside of it. Roll a d4 when shooting a potion at someone this way. On a critical failure, the potion is wasted or the launcher breaks.
10
A jar of thick luminescent fluid. If spilled, it will spread to brightly illuminate any surface.
11
A gas burner, large enough to heat a small kettle. One full canister of flammable gas.
12
A crude gas mask made of metal and leather. Looks intimidating and might even help with poison gasses.
13
A wide-mouthed jar of a thick clear liquid. Coating something with it could heal or prevent even serious burns.
14
A class jar of terrifying black insects with wings and massive pincers. They will consume any wood around them quickly and efficiently. They can not be stopped except with a large amount of water.
15
A small vial of herbs. The label reads “delicious.”
16
A trapped flask. Contains a swirling green cloud. Simply touching the glass causes it to shatter, filling the room with poisonous gasses.
17
A jar of impossibly black fluid. If spilled, the inky blackness will spread to cover any surface.
18
A mechanical syringe which quickly and painlessly draws blood from any creature.
19
A plant growth serum. Once injected into the stalk of a plant or trunk of a tree, causes it to grow at the rate of one foot per hour.
20
A notebook containing dozens of pages of research on alchemical transformation. It all seems to be cyphered and written in shorthand.