Creatures & Characters
A Life in Three Acts
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Lost and Broken Demigods
NPC Generator
NPC Name Generator
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Personal Mottos
Storytelling & Worldbuilding
Bad Omens
Bad Places
Bad Places 2
Defining Life Events
Dubious Discoveries
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Festivals and Holidays
Inns and Taverns
Maritime Encounters
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Odd Skills and Traits
Quest Seed Generator
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Reasons to Be Evil
Reasons to Leave the Shire
Travel Encounters
Travel Location Generator
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Location Generators
A Cabin in the Woods
A Mysterious Tower
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A Seaside Altar
A Sinister Sepulchre
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Six Establishments in Squalor
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Powers & Effects
Diseases
Dumb Cantrips for Bad Wizards
Peculiar Potions
Items & Artifacts
Abhorrent Artifacts
Books of the Damned
Does It Have a Name?
Rods, Staffs, and Wands
Spell Components
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Things Found in an Abandoned Mine
Things Found in an Alchemist's Lab
Things Found in a Rickety Shack
Things Found in a Tree
Things Found in the Pocket of a Stranger
Weird Weapons
Things Found in an Alchemist's Lab
(d20)
A strangely bubbling brew of possibility.
1
A small purple cube of granules which will dissolve into any liquid, making it taste like a fine wine.
2
A case of empty potion bottles.
3
A stack of baskets, each containing dozens of varieties of poisonous creatures. Potentially used for extracting toxins.
4
A barrel of extremely intoxicating ale. The drinker might think they see spirits, visions of the past, or worse.
5
A magic potion bottle. On a d8 critical success, refills itself with the last potion placed inside it.
6
A scroll describing a lengthy, complex and dangerous process for turning copper to silver.
7
A small cat which has been alchemically calcified into astrong metal.
8
A jar of very strong adhesive paste. Smells a lot like a horse.
9
A small spring-loaded syringe shooter. Any potion can be placed inside of it. Roll a d4 when shooting a potion at someone this way. On a critical failure, the potion is wasted or the launcher breaks.
10
A jar of thick luminescent fluid. If spilled, it will spread to brightly illuminate any surface.
11
A gas burner, large enough to heat a small kettle. One full canister of flammable gas.
12
A crude gas mask made of metal and leather. Looks intimidating and might even help with poison gasses.
13
A wide-mouthed jar of a thick clear liquid. Coating something with it could heal or prevent even serious burns.
14
A class jar of terrifying black insects with wings and massive pincers. They will consume any wood around them quickly and efficiently. They can not be stopped except with a large amount of water.
15
A small vial of herbs. The label reads “delicious.”
16
A trapped flask. Contains a swirling green cloud. Simply touching the glass causes it to shatter, filling the room with poisonous gasses.
17
A jar of impossibly black fluid. If spilled, the inky blackness will spread to cover any surface.
18
A mechanical syringe which quickly and painlessly draws blood from any creature.
19
A plant growth serum. Once injected into the stalk of a plant or trunk of a tree, causes it to grow at the rate of one foot per hour.
20
A notebook containing dozens of pages of research on alchemical transformation. It all seems to be cyphered and written in shorthand.