GLUMDARK
Random Tables of the Macabre and Mundane
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Storytelling & Worldbuilding
Bad Omens
Bad Places
Bad Places 2
Defining Life Events
Dubious Discoveries
Festivals and Holidays
Ignoble Ends
Incendiary Incidents
Inns and Taverns
Maritime Encounters
Odd Skills and Traits
Quest Seed Generator NEW
Reasons to Be Evil
Reasons to Leave the Shire
Travel Encounters
Travel Location Generator NEW
Wild Wild Weather NEW
Creatures & Characters
A Life in Three Acts NEW
Animal Oddities
Extremely Unexpected Creatures
Lost and Broken Demigods
Normal People
NPC Generator
NPC Name Generator NEW
Personal Mottos
Suspicious Strangers
Working Stiffs NEW
Powers & Effects
Curses! Curses!
Devilish Deals NEW
Diseases
Double Deformity
Dumb Cantrips for Bad Wizards
Peculiar Potions NEW
Items & Artifacts
Abhorrent Artifacts
A Critical Armament NEW
Arcane Artifacts
Books of the Damned
Does It Have a Name?
Rods, Staffs, and Wands
Spell Components NEW
Things Found in a Dungeon
Things Found in a Mage's Tower
Things Found in an Abandoned Mine
Things Found in an Alchemist's Lab
Things Found in a Rickety Shack
Things Found in a Tree
Things Found in the Pocket of a Stranger
Weird Weapons
Location Generators
A Cabin in the Woods
A Mysterious Tower
A Seaside Altar
A Sinister Sepulchre
Dour Dour Docks
Six Establishments in Squalor
Quest Seed Generator
Even a small idea can yield enormous misery.
These quests are generated by a plot-mangling automaton.
Refresh the page to see more.
1
The cleric Krak Arai needs you to get the Origami Baton from the Sinking Opening.
2
The spy Arnulfur Mosslack was incinerated. At least one clue was left behind: an unreadable cypher. Find out who did it.
3
You've become terribly lost within the Circle of Tongues, with one leg caught in a metal snare. You look around but don't recognize anything.
4
Apprehend an undead rat person, last seen in the Convent of Terror. It can only be killed when it is wet or cold.
5
While drinking at the Splattered Boulder , you met a vile illusionist named Asja. They want you to dig around the Hideout of Night until you find their lost vial of perfume. They claim it's something their grandfather brought back from the war, stashed in an uncomfortable place.
6
An oak-skinned nightwalker is storming towards the Hut of Nails to find the the Blackened Pike of Broken Dreams. You must fortify and protect the area!