Storytelling & Worldbuilding
Bad Omens
Bad Places
Bad Places 2
Defining Life Events
Dubious Discoveries
Festivals and Holidays
Inns and Taverns
Maritime Encounters
Odd Skills and Traits
Quest Seed Generator
NEW
Reasons to Be Evil
Reasons to Leave the Shire
Travel Encounters
Travel Location Generator
NEW
Wild Wild Weather
NEW
Creatures & Characters
A Life in Three Acts
NEW
Lost and Broken Demigods
NPC Generator
NPC Name Generator
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Personal Mottos
Working Stiffs
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Powers & Effects
Devilish Deals
NEW
Diseases
Dumb Cantrips for Bad Wizards
Peculiar Potions
NEW
Items & Artifacts
Abhorrent Artifacts
A Critical Armament
NEW
Books of the Damned
Does It Have a Name?
Rods, Staffs, and Wands
Spell Components
NEW
Things Found in an Abandoned Mine
Things Found in an Alchemist's Lab
Things Found in a Rickety Shack
Things Found in a Tree
Things Found in the Pocket of a Stranger
Weird Weapons
Location Generators
A Cabin in the Woods
A Mysterious Tower
A Seaside Altar
A Sinister Sepulchre
Dour Dour Docks
Six Establishments in Squalor
Quest Seed Generator
(d6)
Even a small idea can yield enormous misery.
These quests are generated by a plot-mangling automaton.
Refresh the page to see more.
Refresh the page to see more.
1
A blood sucking walking corpse is storming towards the Exploding Grotto to find the the Glum Gauntlet. You must fortify and protect the area!
2
You've become terribly lost within the Caldera of Tongues, and your only thought is survival. The stars above you seem strange and unfamiliar.
3
Something of an arcane nature is ruining the crops deep within the valley of Wheeler's Sands. Find out what it is and bring a stop to it.
4
Transport the Blackened Frying Pan of Wounding to the Barrier of Spiders and offer it to the gods.
5
You must escort the friar Meid to the Unquenchable Reef of Sorrow. It is there that they will realize their true potential.
6
An ethereally shifting insect-like abomination is eating the livestock due north of Northrup's Gulf. It ought to be driven off during a lightning storm.