GLUMDARK
Random Tables of the Macabre and Mundane
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Storytelling & Worldbuilding
Bad Omens
Bad Places
Bad Places 2
Defining Life Events
Dubious Discoveries
Festivals and Holidays
Ignoble Ends
Incendiary Incidents
Inns and Taverns
Maritime Encounters
Odd Skills and Traits
Quest Seed Generator NEW
Reasons to Be Evil
Reasons to Leave the Shire
Travel Encounters
Travel Location Generator NEW
Wild Wild Weather NEW
Creatures & Characters
A Life in Three Acts NEW
Animal Oddities
Extremely Unexpected Creatures
Lost and Broken Demigods
Normal People
NPC Generator
NPC Name Generator NEW
Personal Mottos
Suspicious Strangers
Working Stiffs NEW
Powers & Effects
Curses! Curses!
Devilish Deals NEW
Diseases
Double Deformity
Dumb Cantrips for Bad Wizards
Peculiar Potions NEW
Items & Artifacts
Abhorrent Artifacts
A Critical Armament NEW
Arcane Artifacts
Books of the Damned
Does It Have a Name?
Rods, Staffs, and Wands
Spell Components NEW
Things Found in a Dungeon
Things Found in a Mage's Tower
Things Found in an Abandoned Mine
Things Found in an Alchemist's Lab
Things Found in a Rickety Shack
Things Found in a Tree
Things Found in the Pocket of a Stranger
Weird Weapons
Location Generators
A Cabin in the Woods
A Mysterious Tower
A Seaside Altar
A Sinister Sepulchre
Dour Dour Docks
Six Establishments in Squalor
Quest Seed Generator (d6)
Even a small idea can yield enormous misery.
These quests are generated by a plot-mangling automaton.
Refresh the page to see more.
1
Go with the wizard Erla Mi Ula Vrhovec beyond the Misbegotten Tundra. Help them find what they seek: the weapon named God Mincer.
2
Adventure to and map the Moor of Iniquity. But beware: quicksand is common in the area.
3
A woman named Markanta Cerne is using a series of magical portals to stalk you. Deal with it.
4
The detestable slaver Lars Malhotra snuck off with the Icey Caduceus. Hunt them down and return it!
5
You must escort the prince Chad to the Spherical Domicile of Retribution. It is there that they will finally be reunited with their lost pet, a deadly venomous seal.
6
You become lost at the Moribund Precipice. All of your possessions have been lost along the journey, except for an jar of desiccated insects and a few pages torn from a book and scribbled upon. You're looking out on a seemingly endless badlands of scrub brush and petrified trees.